A downloadable game

Greetings, digital explorer!

Embark on a pixelated journey inspired by Tony Halik, the real-life Polish explorer and filmmaker whose adventures spanned continents and decades. He was exploring ancient civilisations for NBC, Tony's love of discovery knew no bounds. Now it's your turn to step into Tony's digital shoes and unravel the mysteries of Montezuma's Castle in this nostalgic 8-bit homage.

System Requirements

  • A trusty Commodore 64 or reliable emulator.
  • A sense of retro adventure, fired up and ready to go.
  • A supported storage device: 1541 (after transferring disk images into the floppy disk), SD2IEC, 1541 Ultimate, Ultimate64, Pi1541. We plan to support EasyFlash/EasyFlash3 in the near future.
  • Optional: A joystick plugged into port 2. Keyboard controls are also supported.

Game overview

As Tony, you'll traverse the pixel art of Montezuma's Castle. Watch out for those tricky traps, avoid pixelated dangers and let chip tune rhythms guide your path.

Controls & Commands

  • Joystick left/right or A/D on the keyboard: Standard movement.
  • Up/Down on joystick or W/S on the keyboard: Navigate through ladders.
  • Down / S on the keyboard: Makes Tony duck and dodge. (A useful skill in tight spaces!)
  • Fire button or Space on the keyboard: Make Tony jump, whether to avoid danger or to reach the tantalising treasure.

Additionally:

  • F1: changes colour scheme.
  • Run/Stop: kills the player and restarts the room.
  • Run/Stop + Shift: ends the game and goes back to the title.

Tips from an earlier explorer

Legend has it that Montezuma's Mask is more than just an artifact. Find it, and you may reveal more than its shiny surface. The door to something monumental awaits you!

Now, let’s talk strategy! Think of your points as your lifeline—literally. Every 3,000 points grants you an extra life, so collect those treasures like a squirrel hoarding nuts. You start with five lives, and they don't come easy, so cherish each one. Jewels, worth 200 points each, and potions, worth 100 points, are your best friends. But hey, if you’re feeling feisty, you can use those potions to send enemies to an early grave, earning you 50 points per vanquished foe.

Your inventory is a bit of a tight squeeze, with only four slots available. Keys, masks, and potions are the hot items here, while jewels thankfully don't take up any space. Be strategic—once an item is in your inventory, it’s there to stay until used or booted by a higher-priority item. Masks top the priority list (essential for level completion), followed by keys, and lastly potions. Don’t forget, keys unlock doors, masks complete levels, and unused items vanish into thin air when you advance to the next stage. So, plan wisely and keep an eye out for Montezuma’s legendary mask—your ticket to the next adventure!

Oh, and here’s a juicy secret for you: keep an eye out for hidden rooms, packed with additional treasures like jewels. They’re the stuff of legends, often tucked away where you’d least expect them. And sometimes, if you're lucky, you'll stumble upon hidden passages that whisk you away to higher levels. So don’t just walk by that suspicious-looking wall—give it a nudge and see what happens. Your path to glory could be just a secret passage away!

Tributes

To the legacy of Tony Halik for inspiring this pixel quest. For those of you who remember the days of 8-bit adventure, we hope this brings back fond memories. To newcomers, welcome to a legendary era of gaming!

About authors

Game concept & graphics: Rafał Dudek
Programming: Maciej Małecki
Music: Adam Gilmore, Sami "Mutetus" Juntunen
Sound FX: Maciej Małecki
Testing: Raffox, Rafał "Yogi" Wypych, Vladimir Jankovic, Louie Dimovski, Sönke Smiletzki, Krzysztof Odachowski
Help: David "Jazzcat" Simmons

Pixel-perfect adventure awaits!

Updated 21 hours ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(7 total ratings)
AuthorMonochrome Productions
GenrePlatformer, Adventure
Tagschiptune, Commodore 64, game, hi-res, indiana-jones, Pixel Art, Retro
Average sessionA few minutes
LanguagesEnglish
InputsJoystick
LinksSource code

Download demo

Download
tony-demo-1.3e.d64 170 kB
Download
tony-demo-1.3e.prg 44 kB

Development log

Comments

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(+2)

Absolutely beautiful! Finally got a chance to play. Really looking forward to the finished game on the Commodore64. Will give the Atari 800 version a go too on my new mini :-)

thank you

does anyone else have this problem? Some games I try to download and I get a blank Install box, had this problem seemingly forever.  I'm on Windows 11, latest. My To Location: is filled out, but the Install:  is blank. Can't download or install it.

Try with different web browser.

Looks lovely. Trying now!

thank you

(+1)

Oh I love the motorhome GFX... Very well done.

Excellent thank you!
www.commodoreblog.uk

Good job! /c64universe.wordpress.com/2024/01/17/tony-montezumas-treasure-preview/

(+1)

thank you

Tiene muy buena pinta! espero que lo puedas terminar.

absolutely fantastic, the look and feel is perfect, the graphics are lovely and detailed and the whole game oozes quality, can’t wait for the final version, brilliant.

Excellent playable preview. Superb hires graphics and excellent music. It reminds me of Databyte/Parker Bros' classic "Montezuma's Revenge". I really look forward to seeing the final version of this game when it comes out.

(+1)

Jak dla Halika, to musi być super :)

(+1)

Very clean and promising conversion of the Amiga version. We are very excited about the final version. Our German-language review can be found in our recorded livestream starting at 01:57:13. Subscription to our YouTube or Twitch channel is welcome. 🙂

A great game! I love the graphics and animation. It's really enjoyable to play, I can't wait for the full version ^^ !

Nice gameplay! Reminds me of my favorite Amiga game: PP Hammer. Would be nice if the game gets a bit more color the more you reach the end...

(12 edits) (-8)


Warning, contrary opinions ahead: Snowflakes must not read on.

Ugh. Black&White ugliness should stay on the Spectrum. We have 16 colors available, how about using them! Not a fan of this at all. Quite frankly, I hate this look - reminds me of the Spectrum crap that is all too prevalent on the C64. I thought these cancerous days were over, seems I was wrong :(

Update (and reply to Roysterini, as I got blocked from replying directly):

No tricks, just my honest opinion. I am not as ass-kissing machine, if that bothers you that's your problem not mine. Now, the graphics might look nice to you, but in my opinion black & white only graphics are a bye-product of the dastardly Sinclair era and should be forgotten already. There is nothing good about that look, no matter how nice you think they are drawn. Let's leave it at that.

(+2)

In the next version of TONY 2 we will try to meet your requirements.

(+2)

I think your gfx look great

(+1)(-1)

I see you are up to your usual tricks, Noggerinos. Different name, but same negative input.

If you have nothing good to say, why must you post?

I actually think this style looks lovely. Horses for courses.


Lots of people like Spectrum games, btw. 

It's one thing to give constructive criticism, but yours is destructive criticism and has nothing to do with being a sycophant or not. If it bothers you, don't play it.

(+3)

Awesome!

(+3)

I have created an account just to let you know I love what you have done here. Amazing work, graphics, music and atmosphere. Count me in for a full version!

this rox!! DO BURGERTIME!!

;d thank you 

please can I get that shirt!!!  and ...  guys and gals...  please do Burgertime, and Splash Lake, and a Donkey Kong with random levels!  and a decent chess game , and a pachinko.  

Awesome graphics!! I love it.

Congrats!!! The demo looks real amazing!!!

This is a dream game!!! I'm backing in time and enjoying every second of it! 

very nice

(+1)

Can't await the finished game! I've already tried the Amiga demo and now this. It's exactly like C64 MASTERS said! This is so amazing, I love this game already even it's not finished.

I hope the comic will also be included in a digital purchase version. This would be awesome.

Przesyłam pozdrowienia i czekam niecierpliwie! ;)

(1 edit) (+3)

Sincerely, one of the best platformer / adventure games of all time. Whatta playable game in movements, whatta great animations and excellent music in game. A video for your effort Monochrome Productions ! Keep on doing your best guys !

Thank you very much

(+1)

Nice demo - looking forward to final game :)

(+2)

very  good

(+3)

Just had a go and it is great. Love the mono gfx.

(+2)

Awesome game!

(+2)

Beautiful

(2 edits) (+3)

Bardzo Dobra Gra ✌️😁

Czekamy na pełną wersję ✌️😁

(1 edit) (+2)

That looks really great!
BTW: Is there any real difference to the preview published on Zzap besides the first picture?

(2 edits)

No, there is no other difference. Actually I only changed/fixed issues with D64 directory, AFAIK Zzap64 have their own loader there.